Showing posts with label Cinema 4D. Show all posts
Showing posts with label Cinema 4D. Show all posts

Wednesday, 11 April 2012

Advanced Lighting in C4D

Advanced lighting using the new physical renderer in R13 of C4D, trying for a more subtle tonal range using more than the usual three point lights, first is the orginal render and the second is post work in Photoshop.



Monday, 29 June 2009

Menai Suspension Bridge




It’s been a while since my last update, so I thought I’d better post something, so here are a few NPR (Non Photographic Renders), the idea is to produce renders that look like they were done using conventional media, for this project I did 3D model of the Menai Suspension Bridge and tried to recreate the scenes as Watercolour style prints.

Sunday, 26 April 2009

Another Chris Foss style render


Another render this time more true to the original tutorial and style.

Saturday, 18 April 2009

Chris Foss Style Render


Start of an After Effects composition and animation project, the ship is based closely on a tutorial by Adam Benton which was featured a while back by Computer Arts magazine, the tutorial itself, was inspired by and based on the works of the Sci-Fi illustrator and cover artist Chris Foss.


Sunday, 25 January 2009

Watson Microscope.



A render of an antique microscope, a Watson "Edinburgh Student" from around 1922, another weekend entry for a C4D Cafe Challenge, produced from low res photographs.

Friday, 17 October 2008

Four budda


Taking the bronze texture I used in the Ajax render a little further along, these Buda’s are textured with three “procedurals” the base bronze, then shiny bronze (inverse ambient occlusion in the alpha channel) and finally a straight AO alpha channel for the oxidisation.



Wednesday, 8 October 2008

Ajax Render


This render is a bronze of "Ajax" rendered using C4D's new advanced render engine.

Sponza Atrium


The Sponza Atrium, is a model created by Marko Dabrovic at RNA Studio, It was donated to the public for a radiosity competition in 2002, the Sponza Atrium scene has since become one of the most widely used 3D scenes for testing global illumination and radiosity due to it's specific architectural structure which is particularly challenging for the application of global illumination lighting techniques.

I used it to test drive and practice using the updated render engine (AR 3) in the new release of Cinema 4d (R11).

Saturday, 6 September 2008

Total War Poster



I haven’t updated my blog for quite a while and feel a little guilty about it, I haven’t been idle and just completed another project, this one is a games poster based on the “Total War” franchise, the basic project concept was to give it a movie poster feel, the knight was modelled and rendered in C4D as usual and most of the compositing was then done in Photoshop.

Monday, 28 July 2008

Placed Second



Just heard today that my entry in the “Power Tools” competition over at 3DCafe has been placed second, my project was a Battery powered DeWalt drill which is modelled in a studio shot setting, so happy days…

Tuesday, 1 July 2008

Advertising Flyer







Work in progress for an advertising flyer for the HP iPaq palm computer, I'll be posting images for each stage of the project, I hope that people will find the different stages required before the final render and composition interesting or at least informative… or maybe not.

Monday, 23 June 2008

Competition Entry



Apparently these sociable little chaps are actually Arachnids, anyway... This is my entry in the C4D model a "bug" competition over at C4D Cafe...

Monday, 26 May 2008

Kitchen render




What can only be described I suppose as the ubiquitous kitchen render, everyone has to do at least one….

Sunday, 25 May 2008

Pollen Render


Pollen render using Cinema 4D and the VRay render engine, in this render I have tried to simulate the images produced by electron microscopes.

Vray Render




Test render using the VRay render engine and soft depth of field effect, some post work in photoshop.

Friday, 23 May 2008

Painting with light



"Painting with light" is an Experimental image, created by using geometric shapes to produce a glowing image, the main exercise was to create the "glow" lighting effect in Photoshop and create something from simple geometry, a good example of the whole being greater than the sum of its parts...